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Go (Baduk, Weiqi) problems with solutions
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Problems on: Refuting trick plays (hamete)
[page 1] [page 2] [page 3] [page 4] Refuting a trick play (hamete) problem 061 61 Black to play. White has connected with the marked move. Read more…
Refuting a trick play (hamete) problem 062 62 Black to play. White plays the marked move when the lower side is more important than the right. Read more…
Refuting a trick play (hamete) problem 063 63 Black to play White is trying to connect along the side, but it is impossible. Read more…
Refuting a trick play (hamete) problem 064 64 Black to play. The marked white move creates a double threat: to connect along the side and to cut the black stones. Read more…
Refuting a trick play (hamete) problem 065 65 Black to play How should Black meet the strange marked move? Read more…
Refuting a trick play (hamete) problem 066 66 Black to play. The marked white move is not active enough. Read more…
Refuting a trick play (hamete) problem 067 67 Black to play. White should have run out into the centre, but played inside instead. Read more…
Refuting a trick play (hamete) problem 068 68 Black to play. White instinctively secured the corner with the marked move. Read more…
Refuting a trick play (hamete) problem 069 69 Black to play. White’s marked move looks like a good defensive move. Read more…
Refuting a trick play (hamete) problem 070 70 Black to play. White tries to escape into the open with the marked move. Read more…
Refuting a trick play (hamete) problem 071 71 Black to play. Black played the one-space high pincer (ikken takabasami) and White answered with the marked move. Read more…
Refuting a trick play (hamete) problem 072 72 Black to play. White’s marked move is an overplay. Read more…
Refuting a trick play (hamete) problem 073 73 Black to play White’s shape is weak. But how can Black exploit that weakness? It is not easy — it takes real skill. Read more…
Refuting a trick play (hamete) problem 074 74 Black to play. White tries to connect along the side with the marked move. Read more…
Refuting a trick play (hamete) problem 075 75 Black to play White’s marked move looks natural, but in fact it is a mistake. Read more…
Refuting a trick play (hamete) problem 076 76 Black to play. White’s marked move is an overplay. Read more…
Refuting a trick play (hamete) problem 077 77 Black to play What do you think of White’s position? Read more…
Refuting a trick play (hamete) problem 078 78 Black to play White’s marked move is bad: playing in contact only strengthens the weak stone. Read more…
Refuting a trick play (hamete) problem 079 79 Black to play. White played the marked move hoping to surprise the opponent. Read more…
Refuting a trick play (hamete) problem 080 80 Black to play. White was too hasty with the marked move. Read more…
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